News / Invasion 44 Patch 2.50 released
Invasion 44 Patch 2.50 released
First of all, we would like to thank everyone that has enjoyed playing with Invasion 1944: Phase 1 - Oosterbeek since it’s release, and has expressed their polite opinion of it.
Much of the previous Alpha release was changed at some point, and alot of it is in this release. There are almost no new toys to play with, just alot of (small) fixes and more of a “complete” feeling.
The release also includes the now finished Oosterbeek campaign made by our team and additional voicepacks.
Unfortunatly we do not have time to add things to the mod. We do have some reskins left that I hope to be able to release, but it is a coding issue.
If you wish to use parts of this release for your own work, please contact either JdB or Winters on our forum to ask for permission. We recommend to request permission first before editing anything to prevent anyones time from possible being wasted. We are also looking for new members for Armed Assault, and especially islandmakers and addonmakers. If you’re interested, please contact us as mentioned above.
All files are “As Is”, and “final”, this is the first and last big update. If you have trouble installing/running the mod, please consult the included readme file first. It includes installation instructions and ways to contact us.
The Invasion 1944 team
P.S.: We do not have access to any tanks or other vehicles that Marfy has ever made. Only Marfy himself has them, and we have not been able to contact him in a long time. Even if we would have had these files, they would probably never be released as they would be far from finished.
The Mapfact editor upgrade is included since we use their invisible targets.







