News / More ArmA footage and screenhots released
More ArmA footage and screenhots released
Some more amazing footage and pictures about Armed Assault have been made public.
First of all the well known German Games Magazine PC Games have made a new preview of Armed Assault on their site (for the full preview click here)
For example you will be able to command up to 60 Units , and not only 12 like in OFP.
Again theOFPMDB has updated their site. Now the complete ArmA interview is available and 3 more screenshots can be admired. Click on the little thumbs below to head over to their site.
Furthermore Espectro Espectro (ArmedAssault.eu) has listened to the interview with Placebo made by eSports TV and wrote down some amazing facts Placebo gave away to the public.
Update the show is now ready to download from the BI Homepage
-We will NOT have thermal sights, the game DOES use HDR lightning, so it can be moddable.
-Weapons can be configured with different configs, for example silencers
-You will still be able to use custom faces in both SP and MP
-Ironsights are 3D
-TrackIR will function for soldiers on ground, but it will also be implemented for crew members in vehicles.
-Inventory size is incriesed and it is made easier to use it while in combat
-Ingame voice communication is implemented in Armed Assault like in OFP, but will also work using sockets (not directplay only - red)
-Flight model is greatly improved, and BI is calling it “semi-realistic” - so you can easily spot a “newbie” among more experienced pilots.
-The sound engine has been redone. Soundwaves can get blocked by obstacles, such as hills etc. Sound speed is still modelled of course.
-Wound textures and the injury system is still the same as OFP(so far).
-Island size is above 400 km2 - Terrain will vary on different parts of the island.
-ArmA is based upon the same engine as VBS2
-We will probably see a new ArmA trailer later on.
-You will be able to ‘chop’ down a tree
-Artillery will be available - Paul doesn’t know how, but he sure knows it’s there :)
-You can have thousands of soldiers in a mission on the same time
-Some buildings will be dynamically destructable
Credits : Espectro, snuffles


















