News / Bahadur Island v1.9 - Screenshots

Bahadur Island v1.9 - Screenshots

Sgt Anderson has informed us that his upcoming Bahadur Island v1.9 should be out in a couple of weeks, after some final besta testing.

Map features:

  • 25.6x25.6 km
  • 300+original buildings (industial, military, commercial, residential), plants/trees, misc objects to furnish buildings and bases with.
  • Working AI paths for each enterable building. (good for sending a AI squad into a building)
  • Underground bunkers and tunnel systems (including detainment facilities/interrogation bunkers/supply caches/troop bunkers
  • some of the plants/vegetation will be crop fields/orchards (papyrus plants, loquat and orange fruit trees, wheat and barley)
  • many types of supply crates/cammo netting configurations
  • new sandbag fortifications and barbwire
  • new high-res ground textures
  • All highways/roads/juctions have proper road signs, speed limits, distance signs (5km to city of Jhasmi)
    *bonus* fictional Ft. Wilson Coalition training map (situated in the U.S.A. for pre-tour training/preperation/conditioning of troops/vehicle crews in all types of engagement and activities with the addition of a MOUT training facility
    *note* everything in the following pictures does not represent the final product

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