News / Upcoming Bahadur v1.9 Release

Upcoming Bahadur v1.9 Release

Sgt Anderson has posted a lot of pictures and informations about his upcoming Bahadur Island v1.9 in the BIS Forum.

Map features:

  • 25.6x25.6 km
  • street signs/roadsigns/distance signs/
  • 300+original buildings (industial, military, commercial, residential), plants/trees, misc objects to furnish buildings and bases with.
  • Working AI paths for each enterable building. (good for sending a AI squad into a building)
  • Underground bunkers and tunnel systems (including detainment facilities/interrogation bunkers/supply caches/troop bunkers
  • some of the plants/vegetation will be crop fields/orchards (papyrus plants, loquat and orange fruit trees, wheat and barley)
  • many types of supply crates/cammo netting configurations
  • new sandbag fortifications and barbwire
  • new high-res ground textures
  • All highways/roads/juctions have proper road signs, speed limits, distance signs (5km to city of Jhasmi)
  • bonus* fictional Ft. Wilson Coalition training map (situated in the U.S.A. for pre-tour training/preperation/conditioning of troops/vehicle crews in all types of engagement and activities with the addition of a MOUT training facility

Report, or contribute

A broken download, a missing picture, an article that reads wrong. Also a file the archive does not have and you do, or an idea for what it should hold next.

The site is open source, so a fix can arrive as a pull request as readily as a message.