News / Mapfact: Dynamic AI Creator by Silola

Mapfact: Dynamic AI Creator by Silola

BadAss [Mapfact.net] has announced the release of the Dynamic AI Creator by Silola in the BIS Forum. The DAC will add some dynamics to your mission.

MCPXXL has started the project DAC Zonewriter which is a help for all DAC beginners to create their first AI zones.

P.S. For those who don’t really understand what’s going on (I know I didn’t when I first read the news) here is a small explanation from a guy who knows nothing about mission-making. DAC will help you creating fully dynamic missions within 30-60 minutes. There are 16 demo-missions you can access in the editor that show you the workings of the dymanic mission generator. By assigning AI zones you can create the effect of massive numbers of troops present on the island without the slowdown of conventional methods. This is achieved by reducing group sizes when you’re too far away from them. Only units in the nearby vicinity are generated. On top of that every time somebody plays your mission situation changes. Player will encounter tank patrol instead of just infantry, AI can call for helicopter support instead of usual infantry support, patrols will follow different waypoints compared to the previous time you played etc. There is more to it than I just explained, but you will have to find that on your own.

The features of DAC

  • Generate units and waypoints in so-called “AI-Zones” dynamically.
  • Extremly high dynamics, which will be regenerated on every mission restard.
  • Dynamic reduction of groups.
  • create as many zones as you want and adjust their size in the editor.
  • Configure every zone individually in the editor.
  • Create up to four different unit categories per zone
  • There are two kinds of Zones: Unit Zones and Waypoint Zones, easy to combine.
  • Connect as many unit zones with eatch other as you want to.
  • Connect as many waypoint zones with with unit zones as you want to.
  • Create and load as many unit configurations per zone as you want to.
  • Create and load as many behaviour configurations per zone as you want to.
  • Dynamic AI - respawn in dynamicaly generated bases. (even infinitly)
  • Keep zones at “standby”, to create the units only when needed.
  • Delete units out of a zone if you want to.
  • Delete function on unit and group level (depending on time and/or distance).
  • Add your predefined waypoints (for each unit category).
  • Save created groups to use them in an other scripts.
  • Dynamic AI Addon with 4 difficulty levels included.
  • Further AI Addons are in the works
  • Use DAC in MP Missions (it has been testet in Dedicated Server Areas only).
  • Dynamic Weather included.
  • Activate markers for control.
  • Generate and adjust waypoints.

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