News / JAM 3 released
JAM 3 released
The The JAM3 team has sent us an email about the release of their Joint Ammo and Magazines V.3. You can download alternate sound packs in this thread.
- Fully compatible with ECP, EECP, FFXUR, INQ-Mod, Y2K3, etc.
- New AT rounds, compatible with CAVS project
- Improved recoils for all rifles, pistols and shotgun
- Tweaked accuracy for all sniper rifles
- SD magazines tweaked to simulate realistic supersonic ammo where appropriate
- Subsonic “SUB” mags preserve JAM2 SD values
- New sounds for 99% of magazines and weapons- big thanks to the OFP community
- Most magazines have separate fire sounds. Now you can tell who’s shooting!
- Different fly and hit sounds for different bullet types
- Bullet hit and fly sounds also externalized to JAM_Sounds.pbo
- THREE alternative versions of the JAM_Sounds.pbo available. Community Pack, Rainbow Pack, Cinemania Pack
- New Mounted Machinegun magazines, with HD versions. Ready to be used on vehicles
- New realistic-size mags for M60, M240, RPD, PKM. Max loadout of 500rds per unit
- New 12rd Belts for grenade launchers, like GL Vest but only taking 3 spaces
- Primary and pistol-slot options for most SMG/PDW mags.
- Unsuppressed, suppressed and silenced (subsonic) MP5 and Uzi mags
- New magazines for Remington SPC 6.8mm and Grendel 6.5mm rounds
- New sniper mags: L96A1-type rifles and SVU tactical rifle
- New Editor groups
- New units for all sides: Spotter, Grenadier (Belt), Machinegunner (500 rounds), AT Units (CAVS compatible)
- All BIS vehicles available with JAM crew
- Editor mission allows players to quickly preview many of the sounds
- More effective smoke grenades.
- A few config fixes

