News / Franze & NodUnit AH64A/D Apache Longbow V1.2 released
Franze & NodUnit AH64A/D Apache Longbow V1.2 released
Franze & NodUnit have released their AH-64A/D Apache Longbow Pack V 1.2 on the BI Forums. The pack contains 6 demo missions! Check the readme file to see the long changelogs since the beta version.
With the help of NodUnit, tons of research and constant trial and error, we’ve finally decided it’s time to announce this release and give it to the community. It includes the following:
- AH-64D Apache Longbow
- AH-64D Apache DWO/NR (AH-64D WithOut radar/No Radar)
- AH-64A, 1985 (Early production representation for Cold War Crisis scenarios)
- AH-64A, Modern (Present production representation for modern scenarios)
Here is a part of the readme about the damage system:
If the helicopter takes a very heavy hit (from a missile, rocket or heavy damage weapon) or reaches a certain amount of damage, there is a chance of a critical hit. Critical hits affect how the helicopter functions and how well it flies. Most first level damage (shown as MARG on the systems MFD) is otherwise nothing to be worried about, but the more hits you take, the more likely a critical hit will cause a complete chopper failure. When damage of the helicopter reaches a certain point, the chances of a failure greatly increase.
A cannon failure will render the cannon inoperable, while a engine failure will cause the helicopter to start draining fuel at a faster rate. A tail rotor failure spirals the helicopter out of control. Wing failures can cause wing mounted weapons to become inoperable. As damage gets very heavy, there becomes a chance for a engine fire - when this happens, you must be VERY quick to activate fire extinguishers to put the fire(s) out.
Failure to do so will result in the helicopter’s destruction. Note that you can only use fire extinguishers once before requiring the fire bottles to be replaced.
Needed
Source: OFP-Center.de






