News / BlackBlood's Desert Units - Update
BlackBlood's Desert Units - Update
Blackblood has posted on the BI Forums a small update to his desert units.
Features:
- 7 different head configs
- Patrolpack/No patrolpack
- Longsleeves/Short sleeves
- Gasmask pouch/ No Gasmask pouch
- (under construction: Tac holster, Bergen)
Changes since the latest BETA (jan 16, 2005):
CONFIG.CPP:
- New class: “BLB_DPARA_HLM” (para w helmet)
- New class: “BLB_DSAS_PRR” (SAS w headset)
- New class: “BLB_DSAS_CUS” (SAS template, manual customization)
SCRIPTS:
- initSAS_rnd.sqs (better random values eg. better random appearence)
- initSAS_rnd.sqs (added headset option)
BLB_DSAS:
- Improved: Vestpockets LOD
- Improved: Shemagh LOD
- Improved: Headset LOD
- Fixed: Different boot textures at a distance
- Fixed: Shirt cutting thru flak jacket while running
- Fixed: Gasmaskpouch not defined in lower LOD

