News / BlackBlood's Desert Units - Update

BlackBlood's Desert Units - Update

Blackblood has posted on the BI Forums a small update to his desert units.

Features:

  • 7 different head configs
  • Patrolpack/No patrolpack
  • Longsleeves/Short sleeves
  • Gasmask pouch/ No Gasmask pouch
  • (under construction: Tac holster, Bergen)

Changes since the latest BETA (jan 16, 2005):

CONFIG.CPP:

  • New class: “BLB_DPARA_HLM” (para w helmet)
  • New class: “BLB_DSAS_PRR” (SAS w headset)
  • New class: “BLB_DSAS_CUS” (SAS template, manual customization)

SCRIPTS:

  • initSAS_rnd.sqs (better random values eg. better random appearence)
  • initSAS_rnd.sqs (added headset option)

BLB_DSAS:

  • Improved: Vestpockets LOD
  • Improved: Shemagh LOD
  • Improved: Headset LOD
  • Fixed: Different boot textures at a distance
  • Fixed: Shirt cutting thru flak jacket while running
  • Fixed: Gasmaskpouch not defined in lower LOD

Report, or contribute

A broken download, a missing picture, an article that reads wrong. Also a file the archive does not have and you do, or an idea for what it should hold next.

The site is open source, so a fix can arrive as a pull request as readily as a message.