News / ECP 1.075 - The Countdown begins
ECP 1.075 - The Countdown begins
Zayfod from the ECP MOD has released information on the BI Forums regarding their soon to be released ECP 1.075.
First of all, Merry Christmas everyone! So, whats new? Well, the time has come, the ECP project is near trial release. our beta trials are near completion. Our coders have been hard at work, the seeds are sown, the deed is done…
…Let the countdown begin.
* THE NEXT GENERATION ECP BEGINS!
* complete rewrite
- many bugs fixed and many new features added, to name but a few:
* new explosion FX from All ordinance
- soil thrown up
- shock waves
- large armour shrapnel and stones fly through the air
- water splashes and sprays
- engulfing dust waves that’ll make you choke
- smouldering debri and crater holes
- ongoing secondary explosions, ammo cooking off streams through the air.
- large magazine explosions that’ll make your ears bleed.
* new suppression from ALL ordinance.
- Ear ringing
- White out
* new helo commands including onmapsingleclick
- command AI helos for simultaneous fast insertions (as many as you like)
- have multiple AI helos standing by waiting for your “GO!”
- call for extraction (day time pop smoke, night time use strobe)
- order AI to fly low and skim the tree tops or go high for a HALO drop
- order emergency landings (remotely or while in helo)
* new AI suppressing fire
- crawl below sandbags and hear the bullets fly over you (alpha code, under development).
* new smarter AI – And I mean they are bitchen smarter than before.
- AI hear better
- AI see better
- AI share information with surrounding allies (see A.A.D)
- AI information shared between all vehicle types. Air/Sea/Land.
- AI memory degrades
- AI may call for support
- AI group spacing increased
- AI throw smoke when retreating
- AI fire flares at night upon contact.
- AI accuracy decreased to more realistic values
- AI rate of fire increased (machine guns now open up)
- AI now fire over non destroyed sandbags at close range
- AI Artillery support is under development
* new A.A.D (Adaptive Ally Detection) Revolutionary!
- ECP now determines who Resistance is allied with and thus AI will share information with appropriate allies.
Some Preview Pics
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Note: No Release date has been officially set, but a release should be out within the week or so. Remember, the whole ECP MOD Team has worked extremely hard on this mod, so please, show your respect by saying thank you to them on the BI Forums. I am sure they would appreciate it. Stay Tuned!!!












