News / Colonel_Klink - Dynamic Interactive Buildings project
Colonel_Klink - Dynamic Interactive Buildings project
The genious addonmaker Colonel_Klink is working on a new project called Dynamic Interactive Buildings (DIB). Basically it’ll allow us to interact with objects or destroy specific parts of a house, like breaking windows, doors, or even walls, to finally see the whole building collapse instead of having standard OFP engine destroyed model!
As he’s explaining what it is on his DIB FAQ, it’s not just the standard OFP features like the normal opening and closing doors, ladders, AI paths etc, but it includes much more; a DIB structure has windows that can break, doors that react to bullets and explosives, wall sections that can be blown apart or crumple realistically when hit by mortar/tank or aircraft ordinance. Debris that forms in line with the level and type of damage that occurs to the building. Realistic fire and smoke effects.
If Colonel_Klink can fully implement it, it’s one more big OFP limitation that will be pushed away!!!
More technical info on his DIB FAQ, more pictures of the DIB system in action on his DIB screenshot page and finally other features and demo of the DIB system in his DIB dedicated forum.





