News / MCAR project beta - missiles on cars
MCAR project beta - missiles on cars
Yet another Flashpoint engine limitation has been broken!
Psychic Productions team spent a lot of time and effort, and thanks to that, today OFP community learns that it is possible to add missile weapons to cars!.
This is a Public Beta release of the MCAR Project - a release contains a couple of vehicles for OFP that have been enhanced with missile weapons:
- Hummer with TOW launcher (in several wariants)
- SA-9 Gaskin (soviet wheeled AA-launcher)
Altough all of this is possible thanks to some heavy scripting done, player will likely not even notice that fact. “From the perspective of the player, he aims his turret at the enemy unit, presses the trigger and a missile launches. It guides itself to the target […], hits it, and obliterates it. […] The player has no idea what actually happened: He fired a machine gun bullet, which is ‘caught’ instantly by the scripting system, and removed. A missile is then created […] and sent on it’s way in the direction of fire. The system then […] activates the guidance code to steer the missile to the target. The system instantaneously detects when the missile has hit it’s target, explodes it, and the target is annihilated…”


