News / BAS Tonal island + OPFOR - Patch 2
BAS Tonal island + OPFOR - Patch 2
Nagual from Ballistic Addon Studios released on Official Forum the second patch for his BAS Tonal island + OPFOR. It fixes several little bugs, here is a short part of the readme:
Fixed :
- REB #4 Ammo CTD
- G3SG1 Scope Bug
- G3SG1 Reload sound
- Invisible lod in one of the government soldiers
- Addon dependecy bug (missing addon “bas_opfor” in old missions)
- Missing sound on warehouse door
- MBT Driving thru white houses
- EarthWall falling on side when run over
- Des Berm/bunker LOD textures fixed
- Jetty Shelter Geo added
- Missing sound “islethunder”
- Editor Objects: fixed missing object error for : wood platforms,2 tables,corner house
- Wrong texture on a beach in sth-east of tonali 1
- Wrong land Texture at Balimo
- 2 Shanties 2 deep at Lorengau mountain helopad
- Floating shelter in ambua
- Reversed walkway at mountain base
- Powerpole in middle of road in ixtlan
- Lighting on enlarged bis trees near sth airport
- Texture mapping on apartment1 model
- Kimoe Mosque Geometry
- Dshk Geometry
- Random Militia p3d paths, can be used from editor also now (for mp)
- Changed: Can no longer heal at fuel tanks, but rebel fuel can repair vehicles
Added :
-10 Crates (for urban cover), including 2 crates that explode when damaged
-4 Low poly Car wrecks (for urban cover)
-3 Tree Stumps
-11 Shacks (slum blocks seperated into single shacks)
-Water Well
-2 Bonus Ramps
-Some basic AI paths added to jungle island ruins area (still rough, but ai will use it for most part)
-New small Shanty town in nth-east desert
-Water well
-4 A-frame tents

