News / X-Wing
X-Wing
We of Operation Scifi (the people who work on the starwars and warhammer 40,000 mods) are in need of new members! We simply miss people who are experienced at one perticular thing. Right now we are in need of 4 texturers and 4 scripters. To apply to the team you must show some of your former work in order to be admitted. We will then decide if you are cut for the job or not.
Also because people kept asking I will give a short discription about the gameplay of our Starwars and Warhammer 40,000 mods.
The Starwars mod will excist out of Heroic missions (you take the role of one of the heroes at one of the movie battle moments, Battle of Hoth, Attack on the Death Star core, attack the shielding bunker on the Endor Moon and so on). For WH40K this will probaly be some battle from the books. The second mission type (for both Starwars and WH40K) will be like CTI, only different. While playing against your enemy you will so now and then get a sub-mission. In example they have located a refinary which you must destroye or an incomming convoy you must protect which will give you additional money to buy tanks or spaceships with. Even thought this will be a Multiplayer feuture we will try to include this in Singleplayer too. We will also try to add randomized options so that you will never play the same CTI missions twice, which means the gameplay will never get boring!
When this is released we will start on campaigns.
If you are interrested in joining our team go to our forum: www.operation-scifi.com and post a message telling you want to join and where you will show of your work.
The other news I’m bringing you is that my X-Wing is making a lot of progress. The cockpit is done (besides the hud which I will addapt) and the outer hull is done too. The only thing it needs now are some scripts to make it perfect.
The X-Wing will feuture:
-A take off script.
-Landing goes with a command.
-Proton torpedoes will have a custom explosion to make it look more impressive.
-Proton torpedoes can be fired seperate as well as linked.
-A burn script will be added along with sparks as well.
-It will have a seperate crashmodel.
-It can explode in the sky leaving only a bit of debris.
-The R2 unit will warn you in certain situations.
-Boosters to quickly regain speed after a turn.
-Emergency boosters to reach high speeds when having low speed.
-S-Foil wings (automaticly when landing)
-Cockpit will contain a HUD with: Torpedo counter, laser counter, boost counter, shield counter, lock indicator, ejection indicator and radar.
-Targetting computer (maybe)
Bishop, Operation Scifi News Admin
