News / Blood Addon *Update*
Blood Addon *Update*
As OFPEC ISP is down for a while, snYpir worked and released with other OPFEC members a Blood Addon for OFP 1.90 (on official forum)! It’s version 1.1 so far, and this effect is really well done, even if it’s hard to show it on screenshots so it really worth the try! ;)
Let me describe what happens:
# Unit gets hit
# Blood particles spray from the exit wound, opposite to the direction of where the unit was hit from
# Blood textures are spawned on the ground where the particles land
Updates in 1.1:
# Units now bleed constantly after being hit. The amount they bleed depends on their damage. At the moment the ‘bleeding’ is simply a blob of blood on the ground. This is in early development - I really need some realistic looking blood for this (anyone want to volunteer?).
# Moved all initialisation into blood_init.sqs - You’ll need to update the ‘On Activation’ field of the blood trigger (copy the line from the readme)
***Update***
snYpir sent us an email, because as he’s constantly updating the blood effect during the next week it’s better that the download link go directly to zip file hosted on his site.
When addon will be released as final version, we’ll host it again! ;)


